Sunday, October 25, 2009

G2M Giveaway - Winner Announced

The G2M Giveaway is over. The winner has been chosen, and the prize has been delivered to the winner.

The winner of the Sonuus G2M is Alex D. of Moreno Valley, CA. Thanks for entering, Alex, and enjoy your G2M! Due to delivery issues, a new winner is being chosen. I will update after delivery is confirmed.

The winner of the Sonuus G2M is Paula H. from Garden City, Michigan. Congratulations, Paula!


Thanks to everyone who entered!

For those who are interested, winner selection was aided by Random.org, a wonderful site for generating random selections.

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Tuesday, September 1, 2009

Gear Giveaway: Sonuus G2M

I am pleased to announce our first gear giveaway on Troll Cave Music. We will be giving away one brand new Sonuus G2M Universal Guitar To MIDI Converter to a lucky visitor. (If you're not familiar, check out the Troll Cave Music review here.)


The people at Peterson Tuners were kind enough to provide the prize for this giveaway.

Rules
* Entries will be accepted by email only, between September 1, 2009, and 11:59 PM CDT on October 15, 2009.

* Giveaway is open to residents of the United States 18 and over only.

* Entries must be sent to trollcavemusic@gmail.com with "G2M Giveaway Entry" in the Subject line. The body of the email must contain your first name and a simple "Yes" or "No" as to whether you would like to be added to the Peterson Tuners email list.

* One entry per email address.

* One prize will be awarded. A brand new Sonuus G2M Universal Guitar To MIDI Converter, Approximate Retail Value $129.00.

* All submissions will be used for this giveaway only. The only entry information shared will be your email address, provided to Peterson Tuners, only if you choose to subscribe. At the conclusion of the giveaway, all submissions will be deleted.

* Potential winner will be randomly chosen from all valid submissions. Potential winner will be contacted by email within 24 hours of the close of the contest. If a response is not received within 3 days (72 hours), Troll Cave Music reserves the right to pick another potential winner in their place.

* Winners name (First and Last Initial) and City, State will be published on Troll Cave Music when eligibility has been confirmed. If the winner wants additional "bragging rights", they may optionally provide a photo for posting with the winning announcement.

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Monday, August 24, 2009

Gear Review: Sonuus G2M - Universal Guitar to MIDI Converter


The world of digital audio is really split into two different types of signals, and it can be hard to get a handle on it for the novice home recorder. The first, audio samples, is the easiest to understand. You record something, and it is stored in a format that sounds like what was put into it, like vocals, guitar, etc. The second type is MIDI. It can be confusing, because the term MIDI is used for both the interface and the data that describes what should be played. You really don't have a lot of crossover between the two worlds, since one is the sound, the other describes how to make the sound.

The one type of crossover that we have seen in recent years is the MIDI guitar. You play it like a guitar, but it sends out MIDI signals. These signals can then be used to control something totally different - a synth, a sample player, a piano, etc. These are very cool and full of possibilities, but they are expensive and usually require a special guitar or permanent modifications to your guitar. It seems like the cool toys are out of reach for the low-cost or frugal home studio.

Enter the Sonuus G2M. Billed as a "Universal Guitar-to-MIDI Converter" and retailing for around $100, the G2M aims to fill that gap in the affordable hardware department. I had the opportunity to spend a few weeks experimenting with the G2M, and I will be sharing my experience here.

Descriptions First...
The G2M is a pretty simple box with a 1/4" Input Jack, 1/4" Thru Jack (for direct routing to your normal signal path), and a standard 5 Pin MIDI Out Jack. There is also a "Boost" switch that amplifies the signal within the G2M, in case your input level is a little low. The "Clip" LED shows when you are clipping the signal (not a bad thing in this case), which you should run your signal so you occasionally clip so you know the G2M is getting a hot enough signal to interpret correctly. However, not having a needle gauge or digital readout of the level, this is only a ballpark accuracy measure for the overall signal strength. There is also a strobe tuner function built into the power light. The slower the light flashes, the closer you are to a standard note tuning. Nice, but that's not the primary purpose of this box. The unit is powered by a 9V battery only. There is no wall wart power supply option, but this isn't a major issue since the battery life is boasted to be about 70 hours. I have played with the G2M a lot, and still haven't run my 9V down, so I tend to believe their claims in that respect.

What Are The Specs?
Note Detection Range: E2 to E6
MIDI Latency: 16 ms to 30 ms (depending on note and characteristics of input signal)

How Do You Use It?
This is possibly the simplest box to get running. Insert a 9 Volt battery, plug a guitar to the input, a MIDI cable in the output leading to a MIDI Interface, and you're in business. Set up something to respond to the MIDI signal on the other end, whether a MIDI keyboard that accepts a MIDI In, or to your DAW, with a VST plugged in and "listening". Play your guitar, and see what happens.

Does It Really Work?
Yes, it really works. I've experimented with a few instruments, and the claims are true, to a point. What's important to remember is there are a few caveats that Sonuus is very up front with making clear. First and foremost, this is MONOPHONIC ONLY. Any attempt to play chords or multiple notes at the same time will scramble the signal and confuse the G2M. This is the one major concession made by having this box sit after the guitar. Since the signal from the guitar is a blended tone of all notes currently sounding, it becomes muddled in the line, and the G2M can't separate it out. Secondly, it works best with MIDI patches/VSTS with a pitch-bend range of + or - 2 semitones. Anything more sensitive is prone to a wobble to the sound. Thirdly, playing in a higher octave will result in better tracking of your notes. Since higher octaves are thinner, sharper tones, they are interpreted more accurately than lower bass tones.

My Guitar Experiences
I was off to a bad start when I first started using the G2M. It is a good idea to read the Sonuus G2M Guide available at http://www.sonuus.com/g2m_guide.html. In the Tips & Tricks section, it explicitly identifies piano sounds as sounding strange with a warble. Not having read that yet, I started with a piano patch. It resulted in tones that we used to describe as "alien" sounds. However, once I switched to a different VST to play through, it worked great. I really enjoyed the experience of playing live through the Prophanity (currently without a web site) and Oddy-Free synths. These are both modeled after classic modular synths (the Prophet V and ARP Odyssey Mk. II). Both of these synths had amazing responses and a really nice "feel" to the sound when triggered by the G2M.

Now I must admit, I have had some difficulties with the G2M, but they have mostly been my fault as a player. I'm a rather sloppy guitarist, with a lot of excess noise coming off the other strings. The G2M picks up the additional sloppy hits, completely misunderstands them, and I get strange high notes popping into the stream, usually about 2 octaves above what I'm playing. Some palm muting at all times helps, but being a clean guitarist helps even more. I feel like I'm becoming a cleaner guitarist the more I play through the G2M.

I have also had issues with the too-accurate capturing of the notes. It tracks so well, that slight warbles in the notes are translated as pitch bend parameters that are transmitted in the MIDI path. It is this accurate detection of pitch bending that causes piano VSTs to freak out. If you really want piano, you can remove the pitch change information from the recorded MIDI. (In Reaper, you can do this in the Piano Roll. Change the bottom "levels" frame to show "Pitch". If you hold down your right mouse button and wipe across these Pitch levels, it will erase them all, and the sound will clean right up). This doesn't help live situations, but for recording, it will work.

I'm always skeptical when a piece of budget hardware claims to have a low latency, as the G2M does, with the stated 16 ms to 30 ms. I don't have an accurate bench test in my gear to determine the actual latency, except for audible comparison. I have to say that it performs similarly to both POD Farm and Guitar Rig 3, which clock in around the 30 ms total signal time. The latency is low enough that it isn't really noticeable. Of course, there is also the fact that I can't play fast & clean at the same time, so it's possible I'm not pushing the speed threshold where latency might throw you off (i.e. in speed metal shredding).

Alternate Controls
When I first heard about the G2M, my first though went to the "undocumented" options. It takes an audio input. What about other audio sources?

I have tried a Bass guitar, and it is a bad idea. Since the G2M responds best at higher pitches, the bass is mostly out of range. In my testing, I couldn't play a note lower than D on the second string of the bass. Strings 3 and 4 were completely invisible to the G2M. And what I could play was tracked very badly, with a lot of extra blips where it tried to read the harmonics as the note. Worth a try, but not worth using.

The best alternate success I have had was with a microphone. Using a moderately cheap 1/4" mic plugged through to Prophanity and Oddy-Free (in REAPER), the result was delightful. It reminded me of playing with a vocoder with the original voice 100% consumed by the rest of the sound. I also found it to be really fun to control the Delay Lama with the microphone to G2M path. For the most part, though, the more precise the sound from the VST (where all notes really sound distinct - like bells, piano, etc) the worse the performance when using a microphone. I think the human voice has so many pitch variations that it becomes a little too dynamic for the G2M.

My G2M Wish List
A few things I would have liked to see on the G2M:
* Controllable Sensitivity Range (to help sloppy players!)
* Polyphonic ability (Melodyne developed a system that can break apart chords into component notes, so it is technically possible)
* Variable boost control
* External power pack option

Final Thoughts
I really like the G2M and the possibilities it opens up for the home studio. There are definitely limitations and some performance considerations that must be made in a trial and error method (like which VSTs sound good with it), but I still think this is worth the $129 retail price for this little box. I have been listening to more experimental music lately, and this could easily find its way into the toolkit of any glitch, noise, or aggressive electronica project, especially when used as a sidekick process to a vocoder, since you can get really wild effects when you push the G2M to its limits (and beyond).

When used according to the instructions, this can be a nice tool for a guitarist if they play fairly cleanly and monophonic. I think the monophony is the greatest limitation. If you can work with that one concession, this box performs exactly as their claims. As this is the first product from Sonuus (a U.K. based company), I am eager to see what they come up with next.

Disclosure
In the interest of full disclosure, I was provided a review unit by Peterson Tuners, the exclusive distributor of the Sonuus G2M in the United States and Canada. This was a loaned unit only - I had to give it back. There have been no incentives, financial or otherwise, provided to me for this review. (i.e. I didn't get a thing from them except the opportunity to play with this gear)

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Sunday, July 19, 2009

Guitar Rig 3 GO - free for a limited time!

Anyone who has looked into Guitar amp and effect modelers knows that Native Instruments' Guitar Rig is one of the top players in the field. The biggest problem I have with the modeling software is that it is expensive enough that most home studios can't necessarily justify buying more than one. True, the modelers are a lot cheaper than buying the physical gear that they model, but as my regular readers know, I'm focused on the best gear for the lowest cost.

So I'm happy to share the new that for a limited time, Native Instruments has made available a free version of Guitar Rig, Guitar Rig 3 GO.

Free? What's the Catch?
As you might imagine, it's not the full version. Instead, you get a single stack of Guitar Rig components: Skreamer (distortion), Lead 800 amp, Lead 800 4x12 cabinet, and Delay Man (chorus & vibrato). Also included are the tape deck (for playing an mp3, aif, aiff, or wav file into the rig), and a tuner. Also, there are a dozen presets already in the browser. You can also create your own rigs and save them. So you're getting a single rack of Guitar Rig gear - which is pretty good, since in the real world, most of us have only one rig to play through, too.

How do I get it?
Guitar Rig 3 GO is being offered in conjunction with ESP Guitars. To get to the download, you must go to ESP Guitar's site here, and enter their contest to win an ESP Kirk Hammett LTD KH-602 guitar (MSRP $1,599.00 , street price $1,200.00). Follow the instructions to download either the PC or Mac version. They will email you the registration code and download link.

How do I use it?
Guitar Rig 3 GO comes as both a standalone and a plug-in version. When you operate in standalone mode, you can switch to a 30 minute demo of the full version of Guitar Rig 3, so you can get a good taste, if you want to upgrade. The plug-in mode (32 bit VST), works great in REAPER. Drop it on your track and go. I've used it along side POD Farm (and even in the same fx chain with POD Farm) without any problems.

How Long Does This Last?
The bad news is this promotion is only good until September 30, 2009. Be sure you go to the site and get your copy before then. Check out all the details at: http://www.espguitars.com/news/news_guitarrig.html. Make a note of the code at the bottom of the first screen. You will need that in order to get Guitar Rig 3 GO.

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Friday, July 10, 2009

Troll Cave Gear

I've had a few questions recently about what gear I'm currently using in my studio, so I thought it was about time to give a quick breakdown on my studio equipment. I will update this list as I add or remove gear.

Guitars
Washburn Idol Series WI-64
Samick Strat (80's vintage, I think)
Daisy Rock Wildwood Artist Acoustic/Electric
Daisy Rock Mojo Jojo Guitar (for decoration, mostly)

Bass Guitar
Canvas Bass CTFB10

Microphones
Peavy PVi2 Microphone (XLR)
Battlerap.com branded microphone (1/4")
Radio Shack Realistic micphone (1/4")
3 or 4 random generic PC microphones (mini plug)

Interface Hardware
Line 6 UX1 (Blackface)
M-Audio KeyStudio 25
Steinberg USB-2-MIDI Interface (2 x 2)

Misc. Guitar Hardware
Danelectro Black Coffee Metal Distortion Pedal
Epiphone Studio 10S practice amp

Monitors
Audiovox Home Theater System (junk, but it's all I have)

Computers
Dell 3.4 GHz Hyperthreaded CPU, 3 GB RAM (primary), Win XP SP3
Compaq 1.4 GHz CPU, 512 MB RAM (slave), Win XP MCE
Dell 933 Mhz CPU, 512 MB RAM (slave), Win ME

Software
REAPER (primary DAW)
Psycle (nice retro tracker)
Audacity (sample editor)
Session (junk)
MIDI-OX (great for monitoring MIDI signals)
MIDIYoke (virtual MIDI cables to connect MIDI programs)

VSTs
I have a massive collection of several hundred VSTs (all free except for POD Farm)
My current favorites are:
POD Farm
Independence Free
ShortCircuit 1
Tweakbench plugs
GTG plugs
Kjaerhus Audio Classic series
ArcDev Noise Industries plugs


If you are interested in finding out more about any of my gear (buying recommendations, reviews, etc) drop me a line.

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